Witches Shot Delivery Service (IMPORT)
This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.
In 魔女の一撃宅配便 (Majo No Ichigeki Takuhaibin, or Witch's Shot Delivery Service), players work for a...hypothetical courier delivery service, "amajon". It is a trick-taking game for 3 to 4 players, and in each trick, the players give their packages to the winner of the trick to deliver. (In theme, the packages are going to the same location, need the same refrigerated truck, etc.)
At the start of a hand, each player drafts a quota card which shows how many of their own packages they should deliver. The card also includes a chart showing the health of the player's spine. For each successful delivery, the player's spine worsens, and if they overexert themselves, they'll damage it more quickly. Some packages may also be heavier than expected.
At the end of a hand, players earn points for each trick won, and a bonus if they hit their quota exactly. The game ends after a number of rounds, and players lose points for any permanent damage they've done to their spine. The player with the most points wins.
https://boardgamegeek.com/boardgame/364354/witchs-shot-delivery-service
This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.
In 魔女の一撃宅配便 (Majo No Ichigeki Takuhaibin, or Witch's Shot Delivery Service), players work for a...hypothetical courier delivery service, "amajon". It is a trick-taking game for 3 to 4 players, and in each trick, the players give their packages to the winner of the trick to deliver. (In theme, the packages are going to the same location, need the same refrigerated truck, etc.)
At the start of a hand, each player drafts a quota card which shows how many of their own packages they should deliver. The card also includes a chart showing the health of the player's spine. For each successful delivery, the player's spine worsens, and if they overexert themselves, they'll damage it more quickly. Some packages may also be heavier than expected.
At the end of a hand, players earn points for each trick won, and a bonus if they hit their quota exactly. The game ends after a number of rounds, and players lose points for any permanent damage they've done to their spine. The player with the most points wins.
https://boardgamegeek.com/boardgame/364354/witchs-shot-delivery-service
This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.
In 魔女の一撃宅配便 (Majo No Ichigeki Takuhaibin, or Witch's Shot Delivery Service), players work for a...hypothetical courier delivery service, "amajon". It is a trick-taking game for 3 to 4 players, and in each trick, the players give their packages to the winner of the trick to deliver. (In theme, the packages are going to the same location, need the same refrigerated truck, etc.)
At the start of a hand, each player drafts a quota card which shows how many of their own packages they should deliver. The card also includes a chart showing the health of the player's spine. For each successful delivery, the player's spine worsens, and if they overexert themselves, they'll damage it more quickly. Some packages may also be heavier than expected.
At the end of a hand, players earn points for each trick won, and a bonus if they hit their quota exactly. The game ends after a number of rounds, and players lose points for any permanent damage they've done to their spine. The player with the most points wins.
https://boardgamegeek.com/boardgame/364354/witchs-shot-delivery-service