Paper Apps: Dungeon (IMPORT)

£10.00

A solo dungeon delve game where you adventure through a series of printed dungeons with you hero with the aid of a pencil and a die.

Encounter monsters, obstacles, and collect coins. Venture far and deep in this solo dungeon delve, roll and write, adventure.

The basics:

Each book is unique, because:

Each page is randomly generated

Play wherever, whenever

Gameplay is simple but entertaining: you roll a 6-sided die to determine how far you'll move each turn. Then pick a direction, draw a line, and interact with anything on that line, be it a monster (ouch!) some treasure (nice!) or a teleporter (cool!).

Customize your character, roll your way through each floor, and get items at the shops sprinkled throughout the game. There's even a page in the back to track stats like how many times you died -- so if you die, don't worry! It's all part of the adventure.

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A solo dungeon delve game where you adventure through a series of printed dungeons with you hero with the aid of a pencil and a die.

Encounter monsters, obstacles, and collect coins. Venture far and deep in this solo dungeon delve, roll and write, adventure.

The basics:

Each book is unique, because:

Each page is randomly generated

Play wherever, whenever

Gameplay is simple but entertaining: you roll a 6-sided die to determine how far you'll move each turn. Then pick a direction, draw a line, and interact with anything on that line, be it a monster (ouch!) some treasure (nice!) or a teleporter (cool!).

Customize your character, roll your way through each floor, and get items at the shops sprinkled throughout the game. There's even a page in the back to track stats like how many times you died -- so if you die, don't worry! It's all part of the adventure.

A solo dungeon delve game where you adventure through a series of printed dungeons with you hero with the aid of a pencil and a die.

Encounter monsters, obstacles, and collect coins. Venture far and deep in this solo dungeon delve, roll and write, adventure.

The basics:

Each book is unique, because:

Each page is randomly generated

Play wherever, whenever

Gameplay is simple but entertaining: you roll a 6-sided die to determine how far you'll move each turn. Then pick a direction, draw a line, and interact with anything on that line, be it a monster (ouch!) some treasure (nice!) or a teleporter (cool!).

Customize your character, roll your way through each floor, and get items at the shops sprinkled throughout the game. There's even a page in the back to track stats like how many times you died -- so if you die, don't worry! It's all part of the adventure.