Dungeon I Memory (2nd Hand) (IMPORT)
This game is Japanese but is language-independent and English rules are provided as PDFS.
In dungeon in memory, players place one tile at a time in a stack. During the game, the players are considering what the path of the tiles would look like if they were laid out according to the direction showed. When a player thinks that the path has run into itself and cannot proceed, they add their "lost" tile into the stack. When all or all but one player have added their "lost" tile to the stack, the players resolve. The tiles are laid out from the start tile and players who accurately predicted when the path could not continue will earn a point. The first player to earn 3 points wins.
https://boardgamegeek.com/boardgame/365335/dungeon-memory
This game is Japanese but is language-independent and English rules are provided as PDFS.
In dungeon in memory, players place one tile at a time in a stack. During the game, the players are considering what the path of the tiles would look like if they were laid out according to the direction showed. When a player thinks that the path has run into itself and cannot proceed, they add their "lost" tile into the stack. When all or all but one player have added their "lost" tile to the stack, the players resolve. The tiles are laid out from the start tile and players who accurately predicted when the path could not continue will earn a point. The first player to earn 3 points wins.
https://boardgamegeek.com/boardgame/365335/dungeon-memory
This game is Japanese but is language-independent and English rules are provided as PDFS.
In dungeon in memory, players place one tile at a time in a stack. During the game, the players are considering what the path of the tiles would look like if they were laid out according to the direction showed. When a player thinks that the path has run into itself and cannot proceed, they add their "lost" tile into the stack. When all or all but one player have added their "lost" tile to the stack, the players resolve. The tiles are laid out from the start tile and players who accurately predicted when the path could not continue will earn a point. The first player to earn 3 points wins.
https://boardgamegeek.com/boardgame/365335/dungeon-memory